I love Bethesda’s games, I play them all the time. But as of late, they’ve been milking them more and more with small, useless updates to push paid content. And after I spent a month perfecting my modded load order, they produced yet another useless application update that breaks EVERYTHING and now I have to start all over (which means hours of uninstalling mods and clearing the entire game directory).

You make it very hard to love you, Bethesda.

  • Scrubbles@poptalk.scrubbles.tech
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    5 hours ago

    Starfield is where the studio died for me, and it’s not because it was a bad game. It’s actually nothing to do with Starfield directly, but more that I realized they just don’t know how to make any other type of game, and the world has left them behind.

    Skyrim came and went, and then Fallout 4, which was great, but then you got the Witcher 3, and Red Dead 2, and the bar has been raised for open world RPGs. It’s not that Bethesda is bad, it’s that they haven’t modernized their gameplay or engines.

    Starfield had a great idea, but they couldn’t execute on it. 16 loading screens to jump between planets, annoying clunky animations, the game felt like it came out in 2013, not 2023. Even if ES6 came out next year I wouldn’t trust it simply because I don’t think they know how to make a modern RPG anymore.

    This video did a decent job summing up my thoughts

  • fork@feddit.online
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    3 days ago

    as of late

    They’ve been milking their games for at least the last 15 years. Skyrim came out in 2011. How many versions of it have been released now?

    • FenrirIII@lemmy.worldOP
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      3 days ago

      It’s not just the re-releases, it’s the micro updates. They patch one thing or add some new paid content and break code that hadn’t changed in years for no reason

      • exist@sopuli.xyz
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        2 days ago

        There are ways to do it… for example by setting the appmanifest to read-only. You can also download old versions through steam console.

  • CombatWombat@feddit.online
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    3 days ago

    I bought Starfield when it hit PS5. I thought for sure the in the 2+ years since release they’d have time to work out the kinks from launch, like No Man’s Sky did. I’ve played maybe four hours, but driving the moon buggy causes the game to crash every time, and there hasn’t been a fix in months. I think it’s over for Bethesda and me, for good this time.

  • IWW4@lemmy.zip
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    3 days ago

    My problem with Bethesda Game Studio games is that I am convinced that I love them, when I really don’t. The truth is I have always struggled to finish anything Bethesda Game Studio has made.

  • farmgineer@nord.pub
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    3 days ago

    Their apparent bait-and-switch on fallout 76 goods, constantly releasing incomplete products, greed, and a host of other issues made me stop giving them money. I was a paying ESO member when the fallout 76 stuff was happening and that was the last straw for me; no more money for them until they have a proven track record.