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Joined 10 months ago
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Cake day: June 23rd, 2025

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  • Kind of funky?

    I run into a lot of weirdo problems that have been difficult to figure out, some of which I haven’t solved and just decided to live with for now.

    I do a lot of game dev stuff and that’s been a funky space to operate in because a lot of software I use is either not available on Linux or its there but has big quirks that you don’t get warnings about. I’ve generally found alternatives but there are a few spaces where a single app or two absolutely dominate the space and they tend to be extremely proprietary and Windows/Mac only, especially as you start treading into the higher end fidelity stuff.

    The other big hiccup I’ve ran into is collaborative stuff. A lot of other people are locked into certain formats or services which either don’t support Linux at all or its such a barebones support that it makes it frustrating to use. The people you collab with often don’t even know of these hiccups so they’re usually baffled on why you’d recommend switching to anything else and tend to blame the issues on Linux rather than the software.

    Now I’m not particularly Linux savvy so this could be just normal stumbling blocks on the way to figuring it out, and I am slowly figuring things out, but it has been a funky journey.







  • I enjoyed Journey and I don’t mean to cast it in a bad light, but I think a lot of it is about the ‘era’ its from.

    It released when there really wasn’t a lot of indie games on the consoles and most people really only played games from the AAA lineup. So for many players it was a unique high quality ‘indiefied’ experience that didn’t rely on classic tutorials, voice acting, or whatever.

    If you had played nontraditional storytelling games from that time or played Journey much later, it may not have the same impact.