

Usually I load machine gun turrets manually. And use them mainly to clear nests early in the game. Later, when I get my hands on oil, I build perimeter with walls, flame and laser turrets. Connect pipes with oil and connect electricity. That do the trick.




Well written article. Also points are valid. What I disagree with is that author overestimates dangers that those ugly aspects pose. There are linters and unit tests to catch those things before they reach production. I can’t quickly recall when the last time failure to initialize a structure field was a source of bug that was pushed to master (in fact, I love to use zero values as intended). Most bugs I remember are the logical ones, which no compiller can prevent. But then, I am senior developer, so maybe I can’t understand the struggles of juniors.
Reality says otherwise. I worked for a few large companies that chose Go as their main code base language. I can also see wide adoption of Go as backend language. It not only did not increase development or maintenance costs of those products, but reduced them. From the perspective of developer, who used C++ before Go.