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Joined 2 years ago
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Cake day: March 14th, 2024

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  • It’s slightly harder than Windows but not really hard either. I usually use Lutris like this:

    1. Create a folder for the game in ~/Games/
    2. Open that new folder in the terminal and run WINEPREFIX=$PWD winecfg to create a new wine prefix and then close winecfg
      • Maybe this could be done in Lutris too but I can’t check right now
    3. Put the pirated game into the c_drive folder (Hope I’m remembering the folder name correctly) in that new wine prefix
    4. Manually create a new game entry for the game using the information from the Lutris website (If you enter the exact same name and release year as on that website, you can click the reset button under each image and it will automatically download and select them) and select the installer .exe from the game folder as the game executable
    5. Start the game in Lutris and go through the installer
    6. After the installation is complete, edit the game entry again and select the .exe of the installed game as the executable
    7. Delete the pirated game folder (the one with the installer) from the c_drive folder, since we don’t need it anymore
    8. Now you can run the game from Lutris or right click it and select the option to create an application menu entry

    Actually, I just read something in this comment section about the maintainer of Lutris rejecting PRs and rewriting them with AI which would be pretty shitty if true, so I might look into using something like Bottles instead but the process should be similar.







  • Speaking of third party apps, here’s some recommendations:

    Android: Findroid
    Works absolutely great, it’s very rare that I even find a bug.

    iOS: Swiftfin
    I don’t use iOS but this is the one I installed on my friend’s phones.

    Linux (and maybe Windows): Delfin
    This is a GTK 4 app for Linux and maybe it has a Windows build too but I didn’t check. It’s not perfect, there’s bugs here and there but it mostly works fine. The developer isn’t very active (which is understandable), so it would be nice if someone, who has the time for it, would help out.

    Here’s also the official page with Jellyfin clients: https://jellyfin.org/downloads/clients/all
    It doesn’t seem to include Delfin though.





  • VR on linux actually works just fine from my experience. I’ve never had a game not work. The big issue is just headset support. The HTC Vive and Valve Index are the only headsets with official drivers, since they were made by Valve. Standalone headsets, like the Quest for example, also work using ALVR. Anything else doesn’t really work. There are open source drivers but they’re not complete enough to be useable unless something majorly changed there since I last checked.









  • Idk if GIMP has a marketing problem but I definitely agree that FOSS projects should add screenshots and a description of what the program does to their website and repo. It really annoys me when someone links a piece of software and it just doesn’t say what it does and there’s no screenshots that would make it easy for me to see what it looks like and how the UI is structured. When there’s no screenshots I’m rarely even interested in trying it out because, even with a description, I don’t really know what it is. Like, I wouldn’t be interested in a car based on only a description, I’d have to see a picture of it too.