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Cake day: November 1st, 2025

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  • No shit. “More” is technically correct. “A metric fuckton more” conveys the appropriate scale. It’s not like systemd added a handful small features, it has subsumed nearly everything between kernel and userland. (Note that proponents usually point this out as a good thing; It’s uncontested, you just seem blissfully unaware)










  • 2035? I’d have argued most of these things are already here or at least trivially close…

    no privacy - Corporate overlords have been declaring us “post-privacy” for a looooong-ass time, and Governments and their enforcers have been chomping at the bit for at least as long, because they want in on the game

    robot cops - Palantir Gotham plus semi-autonomous drones; It’s a question of degree, not of when.

    robots displacing workers - Has literally been happening for more than half a century; The current LLM bullshit is going to give it another push, obviously.

    robot rights - Well, are LLM companies just violating copyright or are LLMs simply ordinary artists that learn by looking at other folks art, just like their human forebears? (It doesn’t matter what you think, it matters what we as society ultimately make of that and I wouldn’t be optimistic)

    criminals with hundreds of drones - They’ve been running humongous botnets for decades; If they see a business case for doing something drone-wise in meatspace they’ll absofuckinglutely do so today rather than tomorrow, and maybe they already are and we’re just not aware because it’s still flying under the radar.

    If you aren’t expecting some variation of full-on Cyberpunk right now I honestly don’t know what you’re waiting for…



  • Frankly: You come across less as “I am missing these features in many Linux file managers” and more like “I tried the default filemanager of my Linux distro and am angry the UX isn’t identical to that of Windows”. That’s not going to garner you much sympathy. Of the things you listed, I’d only consider a “preview” pane (that I’d rather not have, because of the security implications of having a separate potentially vulnerable parser that may receive less dev attention when issues are found) and maybe a “recent panel” (Not sure what one needs that for, I’d rather my system not track my actions so blatantly easy to find) actual features, and, yeah, quite a few Linux file managers can do something like those, obviously.



  • Thanks for the clarification.

    Well, I’d expect Meta to drag their feet as much as they can, tbh. So: Years and as many “regrettable” technical hiccups and UX inconveniences as they can get away with without having to pay too stiff a fine. Same as always.

    I am aware of adverserial interoperability, but, frankly, it’s one of those ideas that make me chuckle benevolently. I don’t see much practical merit in it. As for Facebook getting big that way in the first place: I strongly disagree. They got big by being early, good enough to capture the zeitgeist, and then being as anticompetitve as they could. Just like Microsoft before them, for example.






  • Arcanoloth@lemmy.mlto3DPrinting@lemmy.worldFiles
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    2 months ago

    Mostly stuff around the house, so replacement parts (broken stuff, missing caps, etc.,) or useful crap like a pen holder that fits into the hole left in my ikea desk from one of their qi-chargers that turned out to be less convenient than I thought :-P Turns out having a 3d printer one tends to find use-cases all over, just like one does having a 2d printer. You just didn’t consider those before you had one and now, poof, you can just make it when you have an idea.

    I mostly do very technical designs, mathematical curves rather than organic ones, if at all. I’m a programmer so the concept of “writing” my models instead of 'drawing" them feels more natural to me, hence OpenSCAD instead of the usual CAD tools or even blender (it certainly helps that I did a lot of raytracing stuff with povray years ago). It ain’t art, but figuring out the real-world strength of different geometries, how to design screw-holes that work even when sagging somewhat in one axis, creating an exact mathematical description of the thread for a nut and bolt that work despite the crude resolution of a FDM printer… all these tickle my brain and I enjoy them.

    As to learning there are many decent tutorials on designing “production ready” parts (think small-scale manufacturing runs), e.g. “Slant 3D” on youtube. But ultimately my answer has always been “becoming fascinated, trying stuff out, and trying to find resources on specific problems I encounter” Not because it is fast or efficient, but because I tremendously enjoy the experience ;-)